11/12/2022 0 Comments Wii channels dolphin![]() ![]() When a discussion about this came up on IRC a few days ago, we just had to try and see what would happen when we plugged some Wii accessories into our computers for Dolphin. Somehow, this wasn't really tested or noted for the most part and snuck into the emulator almost unnoticed. Hidden within that was an USB HID implementation for Dolphin. The main focus of that merge was to add Wifi support to Dolphin for playing games on the still active Nintendo servers. The primary reason for this was that it was a part of the Wii Networking merge. It turns out that a lot of these devices work perfectly in Dolphin! Support was added way back in 2013, but seems to have been mostly forgotten by time. When looking around, the most common answer is that USB Devices won't work with Dolphin, with examples of the Konami microphones being given and recommendations toward an old branch that implemented Wii Speak support (which still doesn't support those microphones.) For anyone searching, the answer to "Do Wii USB devices work in Dolphin?" came up as a flat no on the wiki, issue tracker, and forums. The first time E-ticket Service Launch support was added to Dolphin, it managed to break connecting Wiimotes that's just how touchy that code can be! It requires real hardware just to try it out and only a select few people are crazy enough to work on anything involving the Wii IOS HLE. ![]() Wii USB device emulation is one of those things that lacks data and testing in Dolphin. We can't wait to see just how much further the Dolphin team can go in perfectly recreating the functionality of Nintendo's most popular home console.We at the blog love to demonstrate new, cutting edge features and documenting them for current and future users of the emulator. The emulator can now download required System Update files directly from Nintendo's servers, copy games to and from a virtual SD card, and even install Channels and content from games like Wii Fit and Dragon Quest X (which encode data using a proprietary and little-understood Wii File System). That high-level emulation has allowed for Dolphin to recreate a lot of very low-level features found on the actual Wii hardware. That effort has led to a maniacal quest for accuracy in the high-level emulation of the core IOS housed on the Wii's ARM coprocessor, as well as the interprocessor communication protocol that lets the Wii's chips work together seamlessly. The new Shop Channel access comes on top of years of previous work to convert Dolphin, which started as a GameCube emulator, into a fully featured Wii emulator. Efforts continue to set up custom servers and workarounds that allow games like Mario Kart Wii and Super Smash Bros. (This is why people use emulators, right?) Advertisementįurther Reading The day the Mario Kart died: Nintendo’s kill switch and the future of online consolesWhile Dolphin users can now enjoy access to Nintendo's Shop Channel servers, the emulator obviously can't connect to the online gameplay servers that Nintendo unceremoniously shut down three years ago. The emulator will even let you re-download games that were previously purchased on the original Wii itself and let you enter a valid credit card to purchase new games. With all that in place, though, Version 5.0-2874 of Dolphin can now connect to the Wii Shop Channel servers to download WiiWare and Virtual Console games. From there, you have to use some special software tools to extract the certificates and keys that Nintendo uses when validating connections to its online servers. For one thing, you'll need to use some homebrew software on an actual Wii to dump the contents of the system's NAND memory. The team behind the open source Dolphin emulator took a major step closer to reaching that goal last week, though, releasing a new version that can actually purchase and download games legitimately from the Wii Shop Channel.Īccessing Nintendo's Shop Channel servers from the PC-based emulator isn't exactly a plug-and-play affair. Further Reading Accuracy takes power: one man’s 3GHz quest to build a perfect SNES emulatorPerfect accuracy is an extremely ambitious goal for any console emulator to shoot for, and it's one that many emulators never come close to achieving. ![]()
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